KS2 Year 3 Numeracy
Publisher: Dunelm e-Learning
Platform: Age Range: 8 Key Stage: KS2 Formats Available:  | Contains 30 SCORM compliant VLE learning modules linked to the UK National Numeracy Strategy & Curriculum The interactive modules cover a range of topic areas such as number sequences, mental maths, taking measurements plus many more. The modules contain varied and engaging activities that promote active participation and self-paced personalised learning. License Options
Choice
|
|
| KS2 Year 4 Numeracy
Publisher: Dunelm e-Learning
Platform: Age Range: 9 Key Stage: KS2 Formats Available:  | Contains 30 SCORM compliant VLE learning modules linked to the UK National Numeracy Strategy & Curriculum The interactive modules cover a range of topic areas such as 3-D shapes, story problems, mental strategies plus many more. The modules contain varied and engaging activities that promote active participation and self-paced personalised learning. License Options
Choice
|
|
| KS2 Year 5 Numeracy
Publisher: Dunelm e-Learning
Platform: Age Range: 11 Key Stage: KS2 Formats Available:  | Contains 30 SCORM compliant VLE learning modules linked to the UK National Numeracy Strategy & Curriculum The interactive modules cover a range of topic areas such as adding & subtracting decimals, fractions, percentages and many more. The modules contain varied and engaging activities that promote active participation and self-paced personalised learning. License Options
Choice
|
|
|
KS2 Year 6 Numeracy
Publisher: Dunelm e-Learning
Platform: Age Range: 11 Key Stage: KS2 Formats Available:  | Contains 30 SCORM compliant VLE learning modules linked to the UK National Numeracy Strategy & Curriculum The interactive modules cover a range of topic areas such as congruence, factors, negative numbers and many more. The modules contain varied and engaging activities that promote active participation and self-paced personalised learning. License Options
Choice
|
|
| Kar2ouche - Maths & Problem Solving
Publisher: Immersive Education
Platform: Age Range: 9 to 11 Key Stage: KS2 Formats Available:  | Kar2ouche Maths and Problem Solving was developed to give mathematical concepts and skills a context that is real to the students, interesting and fun. It encourages students to apply learning and so demonstrate understanding as opposed to practising skills in a repetitive and disembodied way. Most of the activities are structured to provide: a compelling narrative context; practice in key skills and concepts; starter storyboards that establish the problems to which students apply the necessary skills in order to find solutions, and a plenary where they discuss the methods they have used. Activities include a range of problems based on: money; distances; time; measurement (mass, capacity, temperature); different scales and so forth. The Education Support Pack, included free with the network license licence, contains lesson plans, activities and worksheets.
The content comes with a SCORM file that opens in your learning platform (VLE) with an product introduction. You can then launch the application from this browser page. Please note that you will need to have the application loaded to participate in any of the suggested activities. More...
License Options
|
|
| Sums Standard (Maths)
Publisher: SumsOnline
Platform: Age Range: 5 to 14 Key Stage: KS1, 2 & 3 Formats Available:  | An extensive set of maths games that are designed for individual pupil learning, and have been proven to be highly successful in pupil device trials across the UK.
SUMS Maths software is designed to support individual pupil learning, with minimal introduction needed by the teacher before pupils are able to continue working on their own or with friends. The games based design ensures that pupils stay motivated, and the tight curriculum focus means that they are learning important maths concepts with the minimum of pain. Licence Options
Choice
|
|
|